Just for everyone’s reference, this is what the skill list for our game should currently look like:
* Skill can be used untrained (i.e., with 0 ranks)
# Armor penalty applies to skill (double penalty when swimming)
Acrobatics*#
Appraise*
Athletics*#
Bluff*
Concentration*
Craft (see list below)
Creature Lore
Decipher Script
Diplomacy*
Disable Device
Disguise*
Forgery*
Gather Information*
Handle Animal
Heal*
Intimidate*
‘Jack Handling
Knowledge (see list below)
Open Lock
Perception*
Perform (specific to type)
Profession (see list below)
Ride*
Sleight of Hand#
Spellcraft
Stealth*#
Survival*
Use Magic Device
Craft: Alchemy, Armorsmithing, Basket Weaving, Blacksmith, Bone Grinding, Bookbinding, Bowmaking, Calligraphy, Carpentry, Cannoneer, Clockwork, Cobbling, Demolitions, Gem Cutting, Glass Work, Gunsmithing, Leather Working, Mechanika, Metalworking, Ship Wrighting, Small Arms, Steam Works, Stone Masonry, Tools, Wagon Making, Weaponsmithing
Knowledge: Arcana, Architecture, Astronomy, Engineering, Geography, Geology, History, Law, Literature, Local, Mechanika, Nature, Nobility, Philosophy, Physics, Religion, Tactics, Urcaen
Profession: Archaeologist, Banker, Bartender, Clerk, Cook, Driver, Farmer, Fisherman, Herder, Innkeeper, Lumberjack, Miller, Miner, Printer, Porter, Rancher, Sailor, Stablehand, Tanner, Teamster, Tailor, Woodcutter